11/14/2022 0 Comments Gta 5 mod menu ps3 1.26![]() The checking of the final BOOL response from "anti.h", and handing out piracy punishments are located in "prx.cpp" ) Most Anti-Piracy Code is located in "anti.h". ![]() The third and final check is another BOOL that if triggered TRUE will ultimately throw the "Modified ELF Detected" message. Each one that fails will trigger a TRUE response and if ANY fail there is another BOOL that is flagged as TRUE. These are all BOOL responses that check certain text fields for modification. There are currently 8, i think.lol, "anti flags" that are checked during the loading of the menu. Modmenu = "~b~Menu: ~g~Cojones SPRX" break Modmenu = "~b~Menu: ~g~Project Eke" break Modmenu = "~b~Menu: ~g~Power SPRX" break Modmenu = "~b~Menu: ~g~Independence" break Modmenu = "~b~Menu: ~g~BlueWindow" break Modmenu = "~b~Menu: ~g~YetAnotherGTAMenu" break Modmenu = "~b~Menu: ~g~Glisten Is Gay" break Modmenu = "~b~Menu: ~g~GenocideFreeze" break Modmenu = "~b~Menu: ~g~Serendipity" break Modmenu = "~b~Menu: ~g~Metropolis" break Int armor = GET_PLAYER_MAX_ARMOUR(GET_PLAYER_PED(PlayerSelected)) SET_PLAYER_MAX_ARMOUR(PlayerSelf(), communityID) Ĭhar *modmenu = "~b~Menu: ~r~Unknown value ~g~" These 2 functions are disabled currently but can be called from prx.cpp or another method or your choosing. Here is a list of Features, Examples, Usage and Installation I recently re-learned C/C++, got interested in making a menu, and I just never had enough free time to make anything better.yet! I do realize that my C++ skills are mediocre, at best ) I also realize that most of my code should be in. You can change the current active player by using DPAD_Left & DPAD_Right while most sub-menus are open on player options. Can spawn EVERY vehicle hash with or without money attached, in the game ONLINE! There is also a lot of commented working code and samples throughout the project I made a few sales and feel it's time to release the source code so others can build their own versions, improve functionality, and add/remove their own features. This is over 4 months of my was, and is a fun project. If any credits were missed anywhere for anything, I apologize and will add them as I update the GitHub Master Branch as commented code. Thanks to all for any research and referenced code used during the course of the project :) TEST SPRX BINARIES TO TEST AND SEE IF THEY LOAD OK (I Currently Have no PS3 to test on) ![]() ![]() The compiled binaries (SPRX) are available on GitHub here: The source can be compiled with Visual Studio 2010 + PS3 SDK 3.60+ on Windows ILLiCiT SPRX Mod Menu For GTA5 PS3 (BLES01807) ILLiCiT SPRX Mod Menu For Grand Theft Auto 5 (BLES01807) on PS3 ![]()
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